Bulletin Board Systems (BBS) have been around since the late 70s. Using a modem to call into the BBS over a phone line, the user had access to a few things we take for granted today, like e-mail or forums. Plus, software was traded over this network. All cracked by warez groups, which became very popular in the early 90s. And at its inception, though asynchronous, we also had online gaming, where games like Trade Wars or Legend of the Red Dragon became famous.

Then, the internet took over all of this. You could get e-mail through AOL, forums were popping up, and online gaming was turning towards graphics with games like Neverwinter Nights (1991). It wasn't long until the web took over, and BBSs would fade - almost forgotten.

A lot of BBS games have been written over the years. The most famous are Legend of the Red Dragon(L.O.R.D.) and Trade Wars. Along with these games came DoorKits, allowing any programmer to write a game for a BBS. There must be over 50 DoorKits for several languages: Quick Basic, C/C++, Borland C/C++, and Turbo Pascal. It's this last one that we will be focusing on: Turbo Pascal. A language that was used to make a lot of mods for L.O.R.D.